Optional Extreme difficulty challenges
Automation / challenge options for extreme Difficulty (Power cut, No technology, Must use provided bills (sequential bills or something like that?)
Comments: 4
Oldest
•
Newest
•
Most likes
•
Fewest likes
-
11 Jun, '25
MHighlighted comment
@Emily - Greedy Piggy is a great idea!!!! I dump inked and marked bills into the pig and finish the game pretty quickly, it doesn't make a lot of sense, but it gets the job done. A challenge mode like this would be awesome. -
12 May, '25
EmilyI've seen several people who have already completed the game so I think a New Game + or other challenges would definitely be good, but I'm not sure your challenges are doable? You need the UV light to check for marked bills for some missions and even if they added a numbering mechanic it would be sooooooo tedious to put the bills in sequential order.
However some other ideas might be:
Technology requires batteries which can be purchased from the black market (maybe with rechargeable batteries being unlocked, but you have to spend 30 seconds manually charging them? Annoying, but not really really tedious?)
Gangs requests for only their marked bills in the quest lines so we have to sort by all the different marking types.
Variety is the spice of life: All quests require at least one bill of each denomination
No Incinerator: The incinerator is broken. All that trash has to be stored instead. -
12 May, '25
EmilyGreedy Piggy: The pig only accepts real, clean, unmarked bills of the $100 or equivalent and only in packs of 100.
(Yes I was willing to do a second post just for that final suggestion.) -
20 Jun
WoetersI've proposed a 'hard mode' on Steam a while back and got a lot of positive responses. As I wanted a more challenging 2nd or 3rd playthrough I opted for a much slower progression early game by forcing myself to also spend paper money (by burning it) in order to buy equipment/goods from the black market.
Therefore you'd have to save paper money first to set up your money laundry before you can fill the piggy bank.
The rates at which all this still viable were 20x of what's listed in the app (2000x in case you use yen). So a backpack (Crypto 15) is $300 or 30.000 yen, a suitcase (Crypto 80) is $1.600, a table (Crypto 200) is $4.000, you get the point. The only 2 exceptions are money tape and cling wrap which are $100 and $1.000 a piece respectively.
If you'd put this system into the game you could basically select a special 'open' delivery to the black market which would allow you to send paper money and all items would then have both crypto and a paper money value equivalent.