British currency as an option
Comments: 12
Oldest
•
Newest
•
Most likes
•
Fewest likes
-
12 May, '25
EmilyLooking at them I think they are definitely distinctive enough from the Yen and Euro to not be confusing so I'm all for it!
-
13 May, '25
MihoshikaI feel like 3 is a good enough amount of currencies. It makes sense for gameplay. The current three are the most popular currencies, so it makes sense for them to be included, lore-wise.
https://en.wikipedia.org/wiki/Template:Most_traded_currencies
I feel like adding in British currency (sterling) would just overly complicate it. It wouldn't really add anything to the gameplay, aside from needing more machines and space. -
15 May, '25
AkhlysInstead of adding more currencies, why not at the option to set different skins? An option in the main menu like "primary bills appear as: $ (USD), ¥ (JPY), € (EUR), £ (GBP), ₽ (RUB), CHF..." and same for secondary and tertiary? (CHF, swiss franks, would btw be what I would add, because money and secret banks and Switzerland are kinda connected)
That way, sorters etc would only have to be adapted minimally (like currency display) and you wouldn't have to press the select-currency-button increasingly more the more currency types are added. Also scanner displays for mixed piles wouldn't become increasingly big and so on. -
16 May, '25
hippoI agree with Akhlys' suggestion about letting users choose their preferred 3 currencies rather than add more currencies.
-
18 May, '25
MattI would like to see more currencies. The current currencies are getting too familiar..... I think there should be a way to change currencies too. Maybe something you purchase, then you have to send off an amount (like the quests) and you get a delivery of the new currency.
-
21 May, '25
Adderswould love this! upvoted, would also give a longer gameplay loop because you have more to do!
-
28 May, '25
AckdamI would also like to see more currency options, but perhaps as something that is unlocked at certain rep levels rather than off the top. There are a lot of rep levels to be gained after everything is unlocked, so plenty of places that can be used for this. Another way to implement this would be for the player to unlock access to those markets by paying for 'advertising' of additional services for each additional type of currency, which would then slowly have orders for those currencies randomly pop up.
This would also give us more of a practical use for the storage space in the warehouse. -
04 Sep, '25
GlennI wonder which British pounds, you will use. The notes with Queen Elizabeth that will be phased out or the new notes with King Charles that will enter circulation soon. Could do both. Or make King Charles version the common one with Queen Elizabeth's version being the rare/customized one.
-
14 Mar
AdamI just wanted to give some feedback following the British currency update. Despite the rework I had to do to my layout, I am glad to see Elizabeth and Charles get added. My only issue is with the strapping colours for the bundles, because from an organisation stand point I don't understand why the £5; the lowest value, has a purple strap. I could understand if this was to prevent colours from the strap and note being the same colour, if not the same shade, however the 20 euro is blue with a blue strapping. If this was to replicate the dollars where $10 is green, $20 is blue etc, so the value denotes the colour and because there is not another 5 value note we have not seen purple before, however everything else is set up with the lowest value being green, and the highest yellow, so changing the £5 to purple strapping goes against this. As you will see in my screenshot, you have the £ coins from green to yellow in increasing value, why not the notes?