More automation and QoL
- A bigger sorter with more outputs, so that less stuff get's thrown on the floor. Could also automaticly strap cash and eject it when the stack size is reached.
- A sorter that can sort based on the mark the bill has.
- Normal level sorters for Yen and Euro.
- XL Sorter for Yen.
Comments: 70
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29 May, '25
Andrey Korolev SystemHighlighted comment
"Automation Automation Automation" (suggested by <Hidden> on 2025-05-23), including upvotes (1) and comments (0), was merged into this suggestion. -
10 May, '25
Firbael MergedWith the implementation of Other Currencies and Marks and other game play elements Perhaps Automation items to work parallel with the Upgraded items - Including either funnels or Chutes that attach to the counters?
Scanner upgrade options to show "x Marked bills/Gang Marked" "x Counterfeits" so on. A way for players to use crypto that they are grinding for!
Either buff the workbench to allow for better / Designed feature for Marked bills similar to the Stash or Trash but as an external upgrade that allows you to put in bills and give the option to trash or Stash rather than either play Spot the difference and making a tash harder than it needs too?
Or add an item that would help you sort a single stack of bills that would either Shred or save the marked bills. (vacuum?) -
10 May, '25
GSorters that automatically bind cash stacks and spit them out neatly without stopping the machine. Some kind of funnel so you can easily aim one machine into another.
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12 May, '25
Neronix17@UselessAqua they already do, which is why it's kinda annoying there's no easy way to mass sort them right now.
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12 May, '25
RTGThis but i feel it shouldnt add to much convenience, instead what i would like would be more SPECIALISED machines.
What do i mean by that:
Example: One item that JUST removes counterfeits, one that JUST sorts without counting at all and throwing it into different bags or directions, one that JUST counts, wraps and pushes out the wrapped stacks and so on. If i have a box with just 10$ it could immediately all be wrapped up that way, you get more throughput for less functionality per step. -
13 May, '25
UselessAqua@Neronix17
Exept the story, I only saw quests for no marked bills.
@RTG
So that the game becomes a lot more exensive to run? Hell no!
This would take up so much in-game space too. -
13 May, '25
Zy- Sorters that shoot unwanted bills to the right side too. As seen in the image, I have a setup where I have to use two boxes but prefer to have two sorters for every one box while having all screens on the same side for quicker access and sorting. Having to rotate one 180 degrees creates unneeded extra time to walk around to load/unload.
- Double sided sorter, an XXL but with three sorters on each side (six total) for those that create aisle setups.
- A continuous chute for sorting bills. Think of those forever slide toys, the penguin slides down and then goes up the stairs to slide again. So when one or more sorter hits its stack cap, it'll keep sifting through the remaining bills for the other sorters and to spit out the unwanted on the side/front. If there are excess bills for the sorters that are capped, it'll just move it to the back of the line until the sorter is freed of the bills (this is in case no tape remains to strap and eject). -
13 May, '25
UselessAqua@RTG
I have to correct a spelling mistake:
I mean a lot more expensive to run.
-> In form of hardware cost. The game becomes a lot more demanding because of your proposed idea. -
14 May, '25
Robert MergedMachine auto pack, maybe some type of rail to transfer money money between cleaning sycle, easy way to try betwen money, trash and item on the floor maybe a robot (could be inspire by the bee in slime rancher idk). possibility to place stuff under table (no need to us a ''car'' tu puch it). More space to help automation. something to unpack large quantity of pack money. More possibility to earn different type of money (need 8 000 dirty money but can't find some by normal task). maybe other ''hole'' to help but storage stuff in an area, package receive at an other. Other than that I love the game (spend 8 strait hour playing, sorry if my english is not perfect but I hope we can understand what I wroth
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14 May, '25
Nahal Abdulla Puthiyeduth MergedHonestly, the game mechanic and the loop is amazing, I honestly wish there were more machine to add to the game to get an insentive to try and achieve a higher goal of a Billion Dollar or so.
AND THAT CAN BE DONE VIA THE ADDITION OF A FEW MACHINE.
A few have suggested to add a Conveyor belt system, but honestly, i kinda want a funnel type pipe that i can dump money too and slowly chug away. And propably a Pneumatic Pipe to attach to different counters.
This is my last suggestion, An Inspector Machine. Put your pile of money in this machine, and quickly filter with the press of three buttons whether they are Counterfeit, Marked or Legit. Maybe another variants to filter out the 4 different marks.
BUT OVERALL AMAZING GAME. Especially trying ot make an organized mess. -
14 May, '25
FluffyBiscuit-Funnels for the sorter so I can actually use the chute.
-a method for auto wrapping stacks - maybe a separate machine or more expensive to make it late game
-QoL items such as a bed when you unlock the chill area maybe a vending machine for can of soda that make you temporarily stronger to carry heavy boxes?
-A darker region for sorting with a UV conveyor which you can man to remove marked bills. -
14 May, '25
DanI'd like to see a machine that's something like $7000 for just sorting marked bills. Simple one input, and two outputs, all money goes in and it spits out unmarked bills but stacks marked bills.
And then later on for something like $14,000 a bigger marked bill sorter that can pick out one type of marked bill and stack it.
And then finally the last I would do is a large multi sorter where you can specify the denomination, currency amount, and mark specified on it for something like $21,000. Yen, Euro, and Dollar, Bill face value, and mark.
The idea here is to make it a big investment for the late game, and not have it make the game easy mode. -
14 May, '25
Solidice MergedThe game is amazing, adding automation would definitely take it to the next level. I think maybe some kind of hopper system as an upgrade on the money machines would be nice.
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14 May, '25
UselessAqua@FluffyBiscuit
The game already has option to pass time fast. The pillow you have from the beginning and the armchair you can buy and the one you get for free in the chill area. -
14 May, '25
RTGI DO believe in more automation but i DO NOT believe that this is the way.
Instead of making ever larger machines capable of ever more in a consumer friendly way, in our industrial operation we would want machiens that are more *specialised*, do one task but do that task very well. Sorting the bills but NOT counting them. Counting bills and maybe wrapping them up but not caring about the denomination or currency and so on. -
15 May, '25
aslani believe a sorter that makes entire stacks would be preferable but it would need to cost somewhere between 20 and 50 grand in cryptocurrency.
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16 May, '25
SilverStrangeI really do feel like the one thing this game is missing is some sort of automation loop. Most games of this type start you out doing everything by hand, then as more things are introduced they give you ways to do old things faster or even automatically. Right now the best we're getting is money sorters and you can't even chain those together.
It would be weird to have human workers in the context of the story, but maybe robots or similar that could do various things? -
16 May, '25
Pray MergedWould be awesome to have the end game extended with more content that looks to add even more scale and automation - large money counting machines that auto pack stacks, jobs that bring money by the pallets, etc.
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16 May, '25
JoshuaI would LOVE the ability to 'scoop' or vacuum collect the money on the workbench. Scooping them all into a pile so you can wrap them or band them would be so great.
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16 May, '25
DanielJust to add on to this I'd like to see a collection bin on one side of the proposed bigger sorter where we can put a big pile (like thousands of bills big) and similar to how the dryer can dry all the bills at once, this bin would allow the sorter to sort an entire batch without needing to be refilled.
Also bins built in below each output to collect autopacked bills that maybe have a capacity of a full wrapped bundle would be cool. This would essentially make the sorter tall enough to just be a freestanding unit and not need a table to sit on. -
16 May, '25
kieran Mergedwe need a late game item that will sort all makred bills from regular cash
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17 May, '25
WintersPeace MergedA hopper system would add to it, but taking it to another level would be great too. Some conveyor belts, maybe machines with inbuilt UV lights to detect the marked bills, Maybe some scaffolding so you can build in more ways than just on the ground floor. And for anyone that may be interested, maybe some hostile people(s) that maybe try and raid the venue to steal cash. Turn it into a defense game of sorts, maybe need to buy out your debt, then hire workers and turn it into your own business rather than working for another.
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17 May, '25
CastorAdding bigger better sorter, or getting the XXL sorter to detect marked bill, auto pac, and eject stack is one thing. but how about Accessory or modular sorter, add a chute, bigger loader, feeder, programmable output by pluging a computer to the back. Maybe the ability to connect specialised fabric bags to output ( wouldn't that also be less rendering intensive? )
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18 May, '25
TopHatTig MergedAutomation support is going to need at least 3 things, a funnel/gate of some kind, a latch on roll cage storage to 'grab' completed stacks, and adjustable chutes/belts. Ideally some kind of actual void would also be handy.
A painting/decal station for containers for a unique brand/bill storage container marker.
A big tubed vacuum or make our own vacuum network probably as a post piggy contraption.
Desperately need a better ink removal system, there's already models of special soaps, maybe as a add-in to the wash? Or, perhaps, something like a repurposed Krispy Kreme contraption with all the steampunk and paint splatter maybe even as multiple parts/devices. Might even work on the marked so you have to be careful if you want them for some reason.
A new counter that only grabs the marked bills maybe even separates them. Story missions for giving certain quest givers specific marked currencies.
A super cool boombox with more sound options (radio stations)
out of room :< -
18 May, '25
MattMake the sorters modular? you have to buy the modules and/or upgrades (software upgrades) to progress through. The basic one you start with could attach to another basic one...... you can attach collection bins...to each output ... collection bins could be different sizes... Then funnels into boxes/containers/crates etc. Patches to increase the detection that it can do. Improved scanning to identify marked notes, then advanced ones to identify different types of marks.
I think where everyone wants to get to is at the far end game... you want to empty a bag out.. and it automatically, cleans, washes, dryies, sorts, packages and send ... we just sit back in our chair and watch :) I don't think it would get that bad (or good, depending on your view).. but i just wanted to throw an alternative system... that could be gated, by restricting access to technology. -
21 May, '25
Adders Mergedimagine some conveyor belts, you load dirty into a hopper, the conveyors load it into a machine (maybe need a special output for the conveyor) once done automated machine drops money onto a new conveyor, into a dryer, once a threshold is reached, dryer does it's thing and that then dumps it into a primary sorter XXL that does dollar euro or yen and then you do the rest manually, or set up even more conveyors / hoppers to sort into other sorters .... satisfactory! would love it
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21 May, '25
Yana System"Need more automation and game is short" (suggested by <Hidden> on 2025-05-21), including upvotes (1) and comments (0), was merged into this suggestion.
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22 May, '25
WinglessAnd here I was just making one sorter to spit out unwanted stuff into another sorter.
It ain't pretty, but it works :D -
23 May, '25
Justin MergedLove this idea. I originally had multiple of the bunny ear sorters spitting one to the other... felt like automation of a sort. I think funnels into sorters would be great! I don't want to get out of the money basement, I wanna stay and play with ALL the money. Also, the ability to take stack by stack from pallets would be great
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23 May, '25
Justin MergedThe bundling or wrapping with foil should be fully automated – meaning it doesn’t have to be done manually or triggered by a button press.
It might also be a good idea to use a conveyor belt, where you only need to place the dirty money. It would then automatically be transported into the washing machine, followed by the dryer, and then to a money sorting machine, where the money is automatically sorted and bundled. Something like that would be really great! -
23 May, '25
MsterLich MergedWe need bigger sorters, conveyers more space.
I NEED MORE AUTOMATION
P.S. Definitely not a Satisfactory player -
25 May, '25
Jomil Merged@adders Maybe it could be like a dishwasher, Trays you can put the money in, it goes in on a conveyor, doors close, it washes then dries, then pops out, it could take a while to balance, like 2x or 3x as long as manual washers and dryers
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26 May, '25
vadim MergedI attached some images of my late game setup, as you can see I have been delaying to finish the game because I was too busy organizing lmfao.
1. We need an XXXL or master money counter machine. The machine should be able to sort counterfeit and marked bills as well as maybe have 5 slots (1 counterfeit, 1 marked, 3 regular slots as we have now on the XXL.
This would highly automate the process of receiving new cash and then counting it with the cash you already have in the various currencies. I aim for perfect orders so I sit there and sort out the cash individually.
2. A money counter for the freaking dollar bills, I have to use a separate money counter to get the $10 into packs and having a specialized money counter would be helpful.
3. A €10 bill for those pesky orders that need odd numbers such as €23k so it's easier to do math.
4. For yen a ¥50k bill this way we can round out 4 bill denominations per currency. -
27 May, '25
CVEInstead of making my own suggestion, adding my thoughts here:
Currently need sorters:
- Basic Euro Sorter
- Basic Yen Sorter
- Large Yen Sorter
Add ability to toggle counterfeit rejection for large and/or XXL sorters.
Specialized/niche machines:
- Marked bill sorter: Very slow, but filters marked bills, possibly only one type of marked bill at a time and/or only one currency/denomination at a time. Very expensive, niche machine.
- Bander: Has a large input hopper and just bands bills without sorting. Spits out packs on the floor or has an output hopper for multiple packs
- De-bander: Large input hopper, just unbands stacks of bills to a hopper or dumps them to the floor (washer is a bug, washer shouldn't accept packs or they shouldn't be un-banded when washed)
Endgame sorter(s). Super expensive sorter(s) for those that want to automate (50-200k crypto). Four outputs for $10 bills. Auto-bands and stores or drops packs. Larger bill wrap storage. Faster sorting speed. -
28 May, '25
Ackdam@CVE: Have you ever run a stack of bills through a washing machine? Depending on the material of the binding strip, it will absolutely deteriorate and either tear or fall apart in the process (Yes, it was accidental, but it proves my point).
I was thinking a modular upgrade solution might be ideal, similar to the workbench mechanics, like:
'Internal' UV sensors to sort out marked bills or external UV lamps between output slots to easily spot marked bills.
Extended feeder tray.
Auto binder and ejector, to keep the process moving.
Increased tape capacity.
Unsortable bills ejected to the right, possibly with a small conveyor to chain to another sorter's feeder tray if one is placed correctly.
Attachable modules to add more sorting outputs to the same machine (because it annoys me that I can't sort all four of the USD bills into stacks at the same time. Though I have gotten pretty good at lining up a large counter on the floor so that the unsortable bills mostly hit its feeder tray. -
29 May, '25
Andrey Korolev System"Automation mechanics for mid/lategame" (suggested by <Hidden> on 2025-05-10), including upvotes (78) and comments (3), was merged into this suggestion.
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29 May, '25
Andrey Korolev System"Just more automation and some other cool stuff" (suggested by <Hidden> on 2025-05-14), including upvotes (5) and comments (2), was merged into this suggestion.
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29 May, '25
Andrey Korolev System"For my automation freaks" (suggested by <Hidden> on 2025-05-26), including upvotes (3) and comments (0), was merged into this suggestion.
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29 May, '25
Andrey Korolev System"Automation & Larger scale" (suggested by <Hidden> on 2025-05-16), including upvotes (2) and comments (0), was merged into this suggestion.
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29 May, '25
Andrey Korolev System"Automation Idea" (suggested by <Hidden> on 2025-05-23), including upvotes (1) and comments (0), was merged into this suggestion.
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29 May, '25
Andrey Korolev System"Automation Additional Tools and Ideas" (suggested by <Hidden> on 2025-05-18), including upvotes (13) and comments (0), was merged into this suggestion.
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29 May, '25
Andrey Korolev System"Late Game Marked Bills Automation" (suggested by <Hidden> on 2025-05-16), including upvotes (9) and comments (0), was merged into this suggestion.
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29 May, '25
Andrey Korolev System"adding more machine to add semi-automation" (suggested by <Hidden> on 2025-05-14), including upvotes (1) and comments (0), was merged into this suggestion.
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03 Jun, '25
Diswerk Mergedit would be great to see some kind of automation of the process in the game, whether it's some devices that can automatically count and automatically pack bundles of money, or conveyor belts with devices for automatically detecting currency and sorting them, as well as some kind of increase in the volume of money counters, because without this it is simply impossible to make large order volumes and how to develop production
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03 Jun, '25
Andrey Korolev System"Automation" (suggested by <Hidden> on 2025-06-03), including upvotes (1) and comments (0), was merged into this suggestion.